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Education in Virtual Worlds

Transition Time in Denmark

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Image Transition Time

This time I am going to introduce a very interesting project called "Transition Time" This article is the first of a series I have planned for the next few months. Transition Time is a bold and exciting new arena for collective storytelling and collaboration in Second Life created in Denmark. Transition Time was created to combine different perspectives and ways of life in order to enrich our approach to the challenges we face nowadays. They want to help create a more caring, connected sustainable world.

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Virtual Worlds & Teaching

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This article is a reflexion on two talks that were part of the MMVC14 Moodle moocs virtual conference 2014 I will start with the many possibilities teachers have to use 3D worlds in class. The great insight into what possibilities there are and how to use them comes from David Deeds, an English teacher with experience worldwide. In his online talks he informs and shows how virtual worlds can be used for teaching different subjects.

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Second Life in Education

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 The purpose of this article is to give you an insight in SL and help you explore it. With the help of tutorials and a presentation made for an educational project called Camelot  you might decide to stay now in the future of teaching. Do you think you can't teach in an immersive environment where your students cope better? All you need is practice and the sooner you start the better. There are many ways to get help.

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Preschool Learning

Tiptoy is an interactive, audio and learning game series made by Ravensburger in Germany. It consists of games, for all ages, 3-D Puzzles and books for children from three up to ten. Different topics and school subjects can be chosen, for example: Farm, music, numbers or geography and a digital pen with sound. The pen recognizes pictures and produces their respective sound, when you hold the pen on the picture of a river; you can hear the sound of water. The pen also recognizes various symbols at the bottom of the page, each symbol has a different function, e.g. by tipping the ear symbol a voice starts explaining what a river is. Tiptoy is ideal for teaching English as a foreign language as well because it helps develop listening skills at a young age. (read also Interactive Dictionary)


Who applies Mobile Learning?

 Many schools have been using mobile devices to teach. Some schools even have their own apps. Universities rely on Mobile Learning because of the advantages. Primary schools use mobile devices because they have proved to be useful in many ways, for example for disabled kids. Many schools talk about their experiences with Mobile Learning and their positive results. But what do students think? Do they have a different view of Mobile Learning or even further ideas on how can Mobile Learning help us in future? One student explains why Mobile Learning should be standard learning. All in all, we can summarize: Mobile Learning is the future.