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Virtual Reality and teaching

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Virtual reality is also called Augmented Reality and can be experienced as a 3D computer simulation or a hologram and sometimes even as a holodeck (a room full of holograms) just like in the famous science fiction series Star Treek and Deep Space Nine.

Many experts and universities are working on holodecks right now; teaching with virtual reality today is only possible to some extent. The most fascinating simulation for me up to now has been the holodeck in which medical students can practically walk inside the human body while they listen to the professor.

3D worlds will offer a wide variety of learning and teaching possibilities in future and we will use them regularly in class providing we are able to make the long transition from paper to screen work smoothly, as experts in the Frankfurter fair 2012 pointed out.The interesting ways we can use technology for communicating over mobile phones is already being tested, it will soon become reality for everyone. Communication via hologram called telepod is just one example. Telepodgave me the idea of “telepodding” my classroom as a follow up of Flipped Classroom: Record a lesson and let the students watch your hologram demonstrating how something works on their mobiles. Soon we will even be able to touch holograms making lessons even more interesting. More ideas occurred to me like learning how to make handicraft from the aborigines in Australia from your sofa via “touchograms” But for now 3D glasses are the next tool we can incorporate in our lessons using 3D films with students as a first step to what is coming in only a few years time, "holoschools" are not far away.

 
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Samorost 1 Level A2

This time I had a group of 12 students between 17 and 22, 11 males and one female. Level A2.  The target was to review writing (simple past) We played Samorost 1 amanita-design.net

I introduced the verb wheel 4foot30.com and the online dictionary leo.org first. I then showed the  beginning of the game on the big screen until the gnome flies to the other planet, later students had to turn their computers on and finish the game.

 I went round giving handouts and helping with questions. The handouts consisted of screenshots of the game with seven pictures and three questions to each picture in simple past and simple present.

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 Many schools have been using mobile devices to teach. Some schools even have their own apps. Universities rely on Mobile Learning because of the advantages. Primary schools use mobile devices because they have proved to be useful in many ways, for example for disabled kids. Many schools talk about their experiences with Mobile Learning and their positive results. But what do students think? Do they have a different view of Mobile Learning or even further ideas on how can Mobile Learning help us in future? One student explains why Mobile Learning should be standard learning. All in all, we can summarize: Mobile Learning is the future.