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Mobile Learning and Digital Games in School

Pumpkin Soup & Rocket Man Level A0

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The group learning English from scratch was the most challenging to play with, at the same time I was convinced that a game in that group would improve confidence and vocabulary much faster than in any other group.

I decided to use two short games. Pumpkin soup onlinegames.net is rather a game for females and Rocket Man amanita-design.net was intended to be for the four males in the group of 12.

The handouts contained four pictures of each game and two questions to each picture. The questions had to be answered as the students played along. Task two of the game consisted of writing:onlinegames.net  In Pumpkin Soup students were asked to write the recipe for the soup in four short sentences and in Rocket Man amanita-design.net they had to write a summary of the story in four short sentences.Students were allowed to use their mobile devices as dictionaries.

The first surprise was that students wanted to work on their own and called me to ask questions, they played several times in order to build their sentences, but they only played Pumpkin Soup. Everyone liked the game, they organized a cooking session in the school kitchen afterwards. Later on during the term some students asked when we could play another game. I had no negative feedback.

 
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Samorost 1 Level A2

This time I had a group of 12 students between 17 and 22, 11 males and one female. Level A2.  The target was to review writing (simple past) We played Samorost 1 amanita-design.net

I introduced the verb wheel 4foot30.com and the online dictionary leo.org first. I then showed the  beginning of the game on the big screen until the gnome flies to the other planet, later students had to turn their computers on and finish the game.

 I went round giving handouts and helping with questions. The handouts consisted of screenshots of the game with seven pictures and three questions to each picture in simple past and simple present.

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