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Mobile Learning and Digital Games in School

Games and Literature

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The biggest exhibition on games takes place in Cologne, Germany every year. The Gamescom is an unforgettable event for those who can get tickets. One of the most popular games this year was EVOLVE where four players play against one. One is the monster and can only be defeated if the other four players, who are the hunters, work together.

They must form a team and cooperate in order to achieve their goal. The game is not for children, but could be used in class to teach languages to youngsters over 16. Many other games could be used in class because they are now becoming better and people are getting more and more interested in games. The number of visitors as well as exhibitors from all around the globe shows the trend. The Gamescom Report   Why are games becoming better for use in class? The real surprise for some people will be to hear that the best games need good literature writers to become a success, if gamers can identify themselves with the characters, this means if they can feel the frustration, love or fear of the character in the game, they are more prone to immerse in the story and like the game. Experts are working on the translation of novels into games. This new level of games will make life easier for learners and teachers who use games in class. How? Here is an example. Have a look at this mooc from Coursera  Germans are doing a lot in order to integrate games in culture and education and vice versa. They have managed to combine technology, creativity and literature to make a new science out of games. Read more on the new level of games and literature: Digital Culture (German and English) and if you speak German, you will be interested in the following book written by Thomas Böhms and may want to visit the events shown in the calendar.

 
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Samorost 1 Level A2

This time I had a group of 12 students between 17 and 22, 11 males and one female. Level A2.  The target was to review writing (simple past) We played Samorost 1 amanita-design.net

I introduced the verb wheel 4foot30.com and the online dictionary leo.org first. I then showed the  beginning of the game on the big screen until the gnome flies to the other planet, later students had to turn their computers on and finish the game.

 I went round giving handouts and helping with questions. The handouts consisted of screenshots of the game with seven pictures and three questions to each picture in simple past and simple present.

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